India

Matiks Closes $10 Mn in Pre-Series A Funding Led by General Catalyst to Expand Globally

Oct 27, 2026 | By Nguyen Minh

Matiks Closes $10 Mn in Pre-Series A Funding Led by General Catalyst to Expand Globally

Bengaluru-based social gaming startup Matiks has Closes $10 million in a pre-Series A funding round led by General Catalyst. The round also included participation from Ronnie Screwvala, founder of upGrad, and existing investors Info Edge Ventures, Tanglin Venture Partners and Untitled Ventures.

How Matiks Plans to Use the Funding

Matiks plans to invest in engineering, artificial intelligence, product development and game design. A key priority is the development of an AI-powered game creation platform that will allow users to build and publish games without writing code.

The company also plans to introduce new games, strengthen creator partnerships and improve its international distribution. These efforts are intended to attract more players and encourage users to spend more time on the platform.

Matiks Reports Growth in Users and Gaming Activity

According to the company, 2.2 million users played 48 million games on its platform in September 2026. Matiks also reported that its daily active users more than doubled between June and September, crossing 300,000.

The startup has reported early traction in Japan, the United States and South Korea. It is focusing on international expansion, with the United States planned as its next priority market.

Matiks recently introduced SNAC, an endless feed of single-player puzzles designed to give users a continuous stream of games. The company said the feature has helped increase user session times.

About Matiks

About Matiks Company

Founded in 2024 by Sudhanshu Bhatia, Sushant and Mohan, Matiks is a Bengaluru-based social gaming startup focused on mathematics, memory, logic and puzzle games. Its platform allows users to compete with friends, participate in daily challenges and track their progress.

The company is expanding beyond traditional brain games by developing social gaming experiences and AI-powered tools that could allow users to create and share their own games.

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